Virtual University Classroom – Multiplayer Learning Environment
Role: Unity Multiplayer Developer
Project Overview:
A real-time multiplayer virtual classroom built in Unity to simulate an online university environment where students and teachers can interact naturally in a shared 3D space.
Key Contributions:
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Implemented real-time multiplayer networking using Photon Fusion 2.
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Developed sitting and seat management system to assign students to classroom seats.
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Built real-time text chat and voice chat features for classroom communication.
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Integrated screen sharing and teacher video streaming to allow instructors to present lectures and explain content live.
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Ensured smooth synchronization between users and optimized performance for WebGL/Desktop builds.
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Designed classroom interaction flow to improve engagement and usability for online learning.
Technologies Used:
Unity (C#), Photon Fusion 2, Real-time Networking, Voice Chat APIs, Screen Sharing APIs, Agora
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